After reading through the first article what are the quality of a game? i realised how much things need to go into creating an amazing game, and after seeing it i can see it is not easy to create a game that easily impress every player that plays the game. the first thing that caught my attention was what every game must try plan their game around is conflict, goals, decision-making, and an uncertain outcome. Also you need to ask whenever creating a game can you answer these question fully and be satisfied ● Players ● Objectives (goals) ● Rules ● Resources and Resource Management ● Game State ● Information ● Sequencing ● Player Interaction ● Theme (Narrative, Backstory, Setting) ● Games as Systems so after looking through all this i realised that it is not easy to create a great game like GTA for example when you look at that game you see how perfectly planned everything in the game is and how they have thought of everything that needs to...
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