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Showing posts from December, 2021

Unity Tutorial 10

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  image souced by ME This week is helped in some ways that I did not think I need because when I first look back I thought that I was very calm in handling everything but after having most of my game the thing I was just struggling with was having my game over work in terms of my game but after competing this week Unity tutorials I took some things that could help me with my issue and that was the game over problem and after looking through and having following the video that are where there I feel like I can finally manage to make my game a whole. I just thank god that I was able to get this to help me because there was not video like this to I would have really been so lost, I feel like this was a huge help because I remember how I was struggling so bad at the start but it was looking back at everything that I have done from the start and that is what help in designing my own game that I am trying to create. I think besides that there is no other thing that I will need in my own

BETA

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                                                                    BETA this week i worked on my beta and i was very happy that i was able to come this far in designing my game, most of the things i need to work they have already started working and somethings that i changed was having so many obstacle in the game but now i have been able to try and have i spawn it own it's own. Also i have been able to work around the double jump and the only thing that i am struggling with was having the game over to show up and having my game End but for some reason it is not showing up. Once i have that done i think my game will be ready to play and i will be officially happy with my game. in terms of meeting my plans to get my game is having a day for each things i will work on for it to look the way i want and how i want it.                                                                 image sourced by ME

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  (1) @b00136582/CDM / Twitter link above is a link to my twitter list and this is my first ever using twitter to create and it was easy enough to understand how to do it since i instruction to follow an the people i added to my list that i felt could relate to the list and i found them by serching for people or the people who came up with cdm ij their name .

Reading”, “Week 11

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  this week is probably one of the important reading (week 11) because of how important it is in developing a game and this week is about Play testing and this is really important in making that whole game come together and seeing if you have successfully made a good game that is good enough for it to stand out and enjoyable to play for whoever the game is meant for. the first information i got from this is when you are developing a game that you need to be testing your game as you go because if you will leave it till the finale mins to test the game it will really mess up all the work you have done and i can gladly say that i have been doing this as o go along so i know everything that i am doing function very well. another thing is when you create a game is to get someone that you know to test out the game that you are playing in order for you to be able to get a glance of how other players will react to certain things that are place in the game and how you might need to change a few

Unity Tutorial 09

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  This week unity work is easy to understand I am starting to understand many things  about working with unity and I am taking things from the unity work and trying to look at what I can mix with my own game because I have been lacking on doing that recently in looking from things I can take from other unity work and try and mix it with my game to have amazing features that will make my game stand out and to make it more fun so that the player can enjoy playing it more. This week is something that is going to be very useful in the production of our game and I think I will defo be checking over again so my game meets the same standard this is reaching.

Games Stories

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  this week reading is very interesting because it is something i have always thought of as a gamer myself how game developers manage to tell and very good and straight forward story in their game they have made and not make in too complicated for whoever is playing the game at the moment. After considering that i think this video that was listed was a very good video in describing everything that there is to know  about the game stories and how it told. the one thing that he mention that i know many gamers would have notice in many game when there is a similar scene in a game they just apply the same thing to it and then it spread the story even more because the story they are trying to get across will be applied on a different character in the game, the one game that comes into my mind is GTA they have a lot of example of many story but have an action that is played by different players and also have a thing where no mater what chooses are made within the game it doesn't affect t