Reading, Week 3

 

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After looking through  the first after reading their are many things you need to understand when trying to design a game, you need to have a End game and a start. To design a game there many elements that you need to understand the game must have a plot that suits that game that the person is trying to design. 

"One of the most important factors for the creation of game ideas is the   kinds   of   reactions   those   ideas   produce   in   the   designers " this is one thing after quickly glancing through the second reading. i feel like their are many idea a designer can generate but the one that should things be stuck with is the one that create more ideas inside more ideas and continued to generate more things to make the game amazing.

the best way i think to come up with ideas is by coming up with many things and group many ideas that may fit will well together or brainstorming many ideas.

Comments

  1. Hi Olasubomi, another place with useful information I found was in a video where they spoke about what you said and some more. They said to make Prototypes with tools at hand like paper which I found really cool. I'd recommend the video at the link below. I agree with the statement's you have said like every game has to have a start and a finish and it can't be missing a plot.
    : https://www.youtube.com/watch?v=ZzQY1OfDc-I&ab_channel=LiveLessons

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