Reading Week 4

 






After reading through the first article what are the quality of a game?  i realised how much things need to go into creating an amazing game, and after seeing it i can see it is not easy to create a game that easily impress every player that plays the game. the first thing that caught my attention was what every game must try plan their game around is  conflict, goals, decision-making, and an uncertain outcome.

Also you need to ask whenever creating a game can you answer these question fully and be satisfied

● Players ● Objectives (goals)

 ● Rules ● Resources and Resource Management 

● Game State ● Information 

● Sequencing ● Player Interaction 

● Theme (Narrative, Backstory, Setting) ● Games as Systems 

so after looking through all this i realised that it is not easy to create a great game like GTA for example when you look at that game you see how perfectly planned everything in the game is and how they have thought of everything that needs to be thought of for their game so in saying that when i want to design games this is something i really want to focus on to make sure i create an amazing game.

image link:http://cdn.akamai.steamstatic.com/steam/apps/422300/ss_11fddd7d61f4780a85efa5b9ece7edadc73263a8.1920x1080.jpg

Comments

  1. Great work Subomi , looking through your blog it's great to see the level in which we are all learning at and has helped me to see the task from another point of view. It also helped me to see that there is more to just looking at a game but actually being able to analyze things and begin to ask yourself certain things in relation to the game.

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