reading week 05

 



This week we started the reading about MDA (standing for Mechanics, Dynamics, and Aesthetics), before this reading I will be completely honest I have never hear it before but once I started reading through it at first I was not interested at first but as I kept going down in the reading I started t understand more and became more in interested in everything it was about.

there are many element that designers place in games to make the game stand out and make it more fun:

1. Sensation Game as sense-pleasure 2. Fantasy Game as make-believe 

3. Narrative Game as drama 4. Challenge Game as obstacle course 

5. Fellowship Game as social framework 6. Discovery Game as uncharted territory 

7. Expression Game as self-discovery 8. Submission Game as pastime


these are a few things that are inside a game to make the player enjoy the experience more there  many games built around this but it is not all games that can have this in it so it best to choose the best ones that will suit it and make it unique.


 http://ava-game.com/wp-content/uploads/2018/04/MDA_Framework-1024x342.pn

https://www.gamedesigning.org/learn/game-design-document/Written by 


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